Stereographic Projection Simulator

Conformal Mapping from Sphere to Plane

Sphere (3D)

Click to project point

Plane (2D Projection)

Click to find pre-image

Projection Settings

1.0
1.0

Display Options

Grid Density

8

Rotation

0.005

Animation

About Stereographic Projection

What is it?

Stereographic projection maps points from a sphere to a plane by projecting from a fixed point (the "north pole"). It's a fundamental concept in complex analysis and geometry.

Key Properties

  • Conformal: Preserves angles between curves
  • Circle-preserving: Circles on sphere map to circles on plane (or lines)
  • Bijective: One-to-one correspondence (except projection point)
  • Smooth: Infinitely differentiable

Projection Formula

For a point (x, y, z) on the unit sphere, the stereographic projection to the plane is:

X = x / (1 - z)
Y = y / (1 - z)

The inverse projection (plane to sphere) is:

x = 2X / (1 + X² + Y²)
y = 2Y / (1 + X² + Y²)
z = (X² + Y² - 1) / (1 + X² + Y²)

Current Point

Click on either canvas to see projection